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Home » Minecraft Mods » [1.17.1/1.16.5] OptiFine HD

[1.17.1/1.16.5] OptiFine HD

23/08/2021 25/09/2021 admindru

Table of Contents

  • [1.17.1/1.16.5] Optifine HD – How to Improve FPS in Minecraft
      • OptiFine Mod Installation
    • Features:
  • Changelog
  • Download Minecraft Optifine preview (Latest version)

[1.17.1/1.16.5] Optifine HD – How to Improve FPS in Minecraft

A lot of people have FPS issues when playing Minecraft. And there is a reason for that. Not only do mods tend to misbehave at times, but you will also have java issues. But if you play in multiplayer, then you will see that the game will run a lot smoother once you install the OptiFine 1.17.1/1.16.5.

The great thing about OptiFine HD is that this is a mod designed to bring in powerful solutions that optimize your Minecraft experience. It was created specifically to remove some of the unwanted stuff in the background. As a result, the experience gets to be a lot smoother and more comprehensive. It also provides you with an incredible quality, which in the end does tend to work amazing for everyone.

OptiFine Mod Installation

The mod just needs Minecraft Forge to be set up.  Follow the steps below to install the mod.

  1. Download and install Minecraft Forge.
  2. Download OptiFine mod with the hyperlink below.
  3. Drag and drop the downloaded (.jar) into the mods folder within Minecraft directory.  

You don’t have to worry about removing any type of stuff with the OptiFine HD mod. You just have to install it and use it as you try to play the game. The thing to note is that OptiFine Minecraft was not updated for the 1.17 version in Minecraft, so you may want to use an older version.

Although, if you are lucky, you may be able to use it with this version as well. It all comes down to luck and other potential benefits that you may have in the end. One thing is certain, the OptiFine HD Minecraft can easily reduce lag and some chunk errors.

For a lot of players, OptiFine Minecraft has also reduced the number of crashes that they experienced! But that is not all. With OptiFine HD, you get the ability to access support for many texture packs. In fact, it supports so many texture packs to the point where you can easily use things like Font HD as well as Texture Packs HD without the MCPatcher. This makes things a whole lot easier and you get to adapt your experience to new heights without a lot of effort.

Optifine-HD-Config

OptiFine HD has support for the unlimited texture size and it also helps you get support for color adjusting. Another thing you may want to have here is a set of moving textures and separate textures. The mod helps you achieve all of those and it’s really easy to integrate everything as you see fit.

Moreover, color adjusting is one of those features that a lot of people need while playing Minecraft. That’s especially true if you are color blind or you just want to make some color adjustments. With OptiFine, you can get access to all these features!

Features:

  • FPS boost
    • Doubling the FPS is common
    • Decreases lag spikes and smooths gameplay
  • Support for Shaders – Based on the Shaders Mod by Karyonix
  • Support for HD Textures
    • HD textures and HD fonts (MCPatcher not needed)
    • Custom terrain and item textures
    • Animated terrain and item textures
    • Custom HD Font character widths
    • Custom colors
    • Custom block color palettes
    • Custom lighting
    • Unlimited texture size
  • Variable Render Distance
    • From Tiny to Extreme (2 x Far) in 16m steps
    • Sun, moon and stars are visible in Tiny and Short distance
  • Dynamic Lights – allows handheld and dropped light emitting items to illuminate the objects around them. It is similar, but not related to the Dynamic Lights mod
  • Configurable Smooth Lighting
    • From 1% – smooth lighting without shadows
    • To 100% – smooth lighting with full shadows
  • Performance: VSync
    • Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay
  • Smart Advanced OpenGL
    • More efficient, less artifacts
    • Fast – faster, some artifacts still visible
    • Fancy – slower, avoids visual artifacts
  • Fog control
    • Fog: Fancy, Fast, OFF
    • Fog start: Near, Far
  • Mipmaps
    • Visual effect which makes distant objects look better by smoothing the texture details
    • Mipmap level – OFF, 1, 2, 3, Max
    • Mipmap type – Nearest, Linear
  • Anisotropic Filtering
    • Restores details in mipmapped textures
    • AF level – OFF, 2, 4, 8, 16 (depends on hardware support)
  • Antialiasing
    • Smooths jagged lines and sharp color transitions
    • AA level – OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)
  • Better Grass
    • Fixes grass blocks side texture to match surrounding grass terrain
  • Better Snow
    • Fixes transparent blocks textures to match surrounding snow terrain
  • Clear Water
    • Clear, transparent water with good visibility underwater
  • Custom Sky
    • Use custom textures for the day and night skies. Multiple layers, blending options, time configuration.
  • Random Mobs
    • Use random mob textures if available in the texture pack
  • Connected Textures
    • Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.
  • Natural Textures
    • Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.
  • Faster Math
    • Uses smaller lookup table which fits better in the L1 CPU cache
  • FPS control
    • Smooth FPS – stabilizes FPS by flushing the graphics driver buffers
    • Smooth Input – fixes stuck keys, slow input and sound lag by setting correct thread priorities
  • Chunk Loading Control
    • Load Far – loads the world chunks at distance Far, allows fast render distance switching
    • Preloaded Chunks – defines an area in which no new chunks will be loaded
    • Chunk Updates per Frame – allows for faster world loading
    • Dynamic Updates – loads more chunks per frame when the player is standing still
  • Configurable Details
    • Clouds – Default, Fast, Fancy
    • Cloud Height – from 0% to 100%
    • Trees – Default, Fast, Fancy
    • Grass – Default, Fast, Fancy
    • Water – Default, Fast, Fancy
    • Rain and Snow – Default, Fast, Fancy
    • Sky – ON, OFF
    • Stars – ON, OFF
    • Sun & Moon – ON, OFF
    • Depth Fog – ON, OFF
    • Weather – ON, OFF
    • Swamp Colors – ON, OFF
    • Smooth Biomes – ON, OFF
    • Custom Fonts – ON, OFF
    • Custom Colors – ON, OFF
    • Show Capes – ON, OFF (supports HD capes)
  • Configurable animations
    • Water Animated – OFF, Dynamic, ON
    • Lava Animated – OFF, Dynamic, ON
    • Fire Animated – OFF, ON
    • Portal Animated – OFF, ON
    • Redstone Animated – OFF, ON
    • Explosion Animated – OFF, ON
    • Flame Animated – OFF, ON
    • Smoke Animated – OFF, ON
    • Void Particles – OFF, ON
    • Water Particles – OFF, ON
    • Rain Splash – OFF, ON
    • Portal Particles – OFF, ON
    • Dripping Water/Lava – OFF, ON
    • Terrain Animated – OFF, ON
    • Items Animated – OFF, ON
  • Fast Texturepack Switching
    • Switch the current Texturepack without leaving the world
  • Fullscreen Resolution
    • Configurable fullscreen resolution
  • Debug
    • Fast Debug Info – removes lagometer from debug screen
    • Debug Profiler – removes profiler from debug screen
  • Time Control
    • Default, Day Only or Night Only – works in only in Creative mode
  • Autosave
    • Configurable Autosave interval
    • A fix for the famous Lag Spike of Death

Minecraft is an awesome game, and it has been around for a very long time. OptiFine HD is the newest version of Optifine which was created to make Minecraft run much smoother. This will allow you to play multiplayer without any issues and with less lag. OptiFine 1.17.1 does this by removing some of the unwanted stuff in the background, as well as improving performance by increasing FPS (frame-per-second). So if you want to take your Minecraft experience up a notch or two then Optifine HD is what you need!

Optifine is something that will make Minecraft run better on older computers, so if you are playing with OptiFine HD it might actually help.

OptiFine has extra features such as smoother lighting and shadows, animation control to change the speed of some in-game animations like water or lava flow (this helps improve FPS).

OptiFine HD

Changelog

OptiFine 1.17.1_HD_U_G9
– fixed custom loading screens (#6128)
– fixed player armor with arabic locale (#5806)
– fixed crash with VoxelMap
– fixed integrated server lag when leveling up a cartographer (#6044)
– removed fallback to OpenGL compatibility profile
– fixed render regions to work in core profile
– fixed splash text for 1.17
– updated Forge patches 37.0.25
– fixed OpenGL error 1282 when activating AF
– fixed shaders crash on AMD
– added custom sky for the end dimension
– fixed AA/AF to work in core profile
– fixed spyglass when Dynamic FOV is off
– fixed shaders compatibility to move #extension lines to header
– fixed sorting of compatibility header lines
– fixed black items/entities on Mac with shaders
– fixed FXAA to use core profile
– fixed shaders startup on Mac
– fixed shaders compatibility: texelFetch2D, #version XYZ compatibility, texture2DGrad
– fixed shaders inverse matrices
– added modelViewMatrixInverse and projectionMatrixInverse
– insert shaders compatibility lines after last “#extension”
– fixed compatibility mode for shaders using reserved keywords
– fixed compatibility mode for geometry shaders
– updated shaders to use core profile functions
– fixed shaders composite matrices
– renamed shaders sampler “texture” to “gtexture” (#5537)
– fixed shaders compatibility to work in core profile (MacOS)
– fixed shaders rendering of boat in water
– fixed shader loading performance
– added prefix “va” to vanilla attribute names
– fixed shaders horizon rendering
– fixed chest texture in GUI with shaders
– added powder snow support for isEyeInWater uniform (#5993)
– fixed enchanted glint with shaders
– fixed entity normal textures with shaders
– fixed shaders sky color (#5960)
– updated to 1.17.1
– not compatible with Forge
(30.08.2021)

OptiFine 1.16.5_HD_U_G8
– updated ChunkLayerSet to implement Set interface
– separated memory allocation and GC rate
– optimized render states
– restored Forge particle culling, disabled for guardian effect (#4994)
– fixed breaking animation with shaders uniform renderStage
– fixed shaders macro for Mesa drivers (#5515)
– added CEM for llama decor
– fixed enchantment screen to use CEM book model
– fixed top-level CEM texture for non-living entities
– added CEM for conduit, lectern_book and llama spit
– fixed conduit wind animation with smart animations
– fixed CEM documentation for husk and illagers
– disable selection outline for CEM block entities
– fixed CEM for enchanted trident
– added CEM for bell and trident
– added CEM for all minecarts (chest, command block, furnace and hopper)
– added CEM for wandering_trader and trader_llama
– added CEM for bee, elder_guardian, hoglin, zoglin and strider
– fixed emissive enchanted items, emissive bed (#4222)
– fixed custom colors: map, dye, banners, cat collar (#2777)
– fixed shaders transform matrices lagging one frame in prepared pass
– fixed shaders projection matrix lagging in shadow pass (#5134)
– fixed shaders velocity map crash
– fixed custom colors: water particle, potion, spawn egg, boss (#4173)
– fixed CIT name matching (#4909)
– fixed geometry shaders for Mac M1 (#5442)
– fixed stained glass with anisotropic filtering (#5181)
– fixed shaders with Forge (#5433)
– fixed dragging of option sliders (#5423)
– fixed input lag with lazy chunk loading (#5348)
– added shaders attribute at_midBlock
– added relative shaders buffer size
– added shaders options shadowTerrain, shadowEntities and shadowBlockEntities
– added shaders velocity map
– fixed shaders vertex format switching
– added entity vertex format for shaders
– added option macros when parsing shaders.properties
– fixed integer texture types
– added mipmap generation for compute shaders
– updated shaders layout parsing
– compatible with Forge 36.1.0
(15.05.2021)

Optifine 1.15.2 _HD_U_G9
– crash bug fixed
– decreased particels fixed
– shader function improved
– stable mods compatible
– light & shadow bugs fixed
– world rendering fixed
(14.05.2020)

Optifine 1.15.2 HD U G8
– improved Shader function
– Shader texture bugs fixed
– missing water particles fixed
– shadow errors fixed
– more shader options added
(18.04.2020)

Download Minecraft Optifine preview (Latest version)

With the latest Optifine Mod you can now play with shaders in Minecraft version 1.17.1  and improve your graphics settings. Optifine 1.17.1 →1.10.2 is still in the works and will be released in the near future after Minecraft 1.16.5 release with a fully shader 1.16 support.

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Categories: Minecraft Mods Tags: Minecraft 1.10.2 Mods/ Minecraft 1.11.2 Mods/ Minecraft 1.12.2 Mods/ Minecraft 1.13.2 Mods/ Minecraft 1.14.2 Mods/ Minecraft 1.14.3 Mods/ Minecraft 1.14.4 Mods/ Minecraft 1.15.2 Mods/ Minecraft 1.16.1 Mods/ Minecraft 1.16.2 Mods/ Minecraft 1.16.3 Mods/ Minecraft 1.16.4 Mods/ Minecraft 1.16.5 Mods/ Minecraft 1.17 Mods/ Minecraft 1.17.1 Mods/ Minecraft 1.2.5 Mods/ Minecraft 1.4.7 Mods/ Minecraft 1.5.2 Mods/ Minecraft 1.6.2 Mods/ Minecraft 1.6.4 Mods/ Minecraft 1.7.10 Mods/ Minecraft 1.7.2 Mods/ Minecraft 1.8.9 Mods/ Minecraft 1.9.4 Mods

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